JD from work turned me on to this awesome CppCon talk by Jason Turner - in it he builds a simple commodore64 game using modern C++17 features, and an astounding role for Matt Godbolt’s (what a name!) Compiler Explorer
I’m just back from a two week holiday in the UK, and while over there, I took part in the first Energized Labs meetup (thanks Matt!), and gave a talk about my efforts in trying to combine my art and tech influences..
Also check both Matt and Martin’s talks from the same session ..
This is nuts, some guy wrote an awesome sound editor for the Commodore 64, Cubase64! Link comes via man like Tack
Really nicely, and visually, explained introduction to the Fast Fourier Transform - great stuff!
This is a good chat with Doug Eck, of the Google Magenta project It’s a project I’ve been keeping an eye on, as it has a ton of potential. I’ve generated some melodies based on their Melody RNN - although i need to spend more time with it, as I’ve been more focussed on own generative algorithms.